
#ifndef GAMESCENE_H_
#define GAMESCENE_H_

#include "cocos2d.h"
#include "GameTileLayer.h"

class GameScene: public cocos2d::CCScene
{
public:

	virtual bool init();

	CC_SYNTHESIZE(GameTileLayer*, _tileLayer, GameTileLayer);

	CREATE_FUNC(GameScene);
};



#endif /* GAMESCENE_H_ */
